Sunday, October 4, 2015

New Beta Arrives! (v1.160)

The new Beta is here! We also updated the demo, to match the new Beta's settings.

Our main concern is to see if the game runs smoothly on most computers and without glitches. This is a test of our new game engine, so please test it (especially the animated sex scenes) and let us know if they play without any problems. Please make sure that everything appears in the correct folders!


New Additions:
  • PlantGirl Toadstool added! (She's an extra MoGI not voted for)
  • 2 New Hostage Rapes (Orc and Pink) added! (Pink is also an extra MoGi)
  • Switched adult scenes with video.  If you don't notice any changes, it works.
  • And a Splash Screen!

Looking Ahead:
Veins designed the whole island... so all that's basically left for him to do are the playable characters and rest of the MoGi. We'll most likely touch up some levels to make them more interesting or work better as well. Also, a small peek of RockGirl Stone. She will appear in the next Beta... very soon!





Also! I almost forgot but if this is your first ever Beta update you're probably lost on how to get the newest files.  Well it's pretty easy. Just fish out the link we gave you and download the files from there. It's always the newest files.



This is just a quick public announcement. We've been trying to reach one person for a while now but we can't, and this is the only way I can think of to do it. The e-mail you gave us is an @ymail.com and we can't send emails to it. Please use the blogger contact form with a different email and tell us your name. If you're reading this and you're pretty sure it has nothing to do with you, it probably doesn't.

112 comments:

  1. That's great, a new beta :D

    However, I have a problem ^^

    I have 3 pc, on the first one, the first video take time to come, but once it lunched it's ok, and the next videos are just fine.
    On the second one, the video don't lunch I have an error that say "Video player error -13", and the game is slow.
    On the third one, everything is ok, the videos lunch fast.

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    1. Thanks for the quick reply. Video Player Error -13... eh... If you could take a screenshot of that, I'd be grateful.

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    2. What are the specs on that second PC btw?

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    3. Well, it's the pc I use to play video games, so it's powerfull, yet I feel like there must be something on this one that is missed compared to the two other, maybe some codec or video stuff, I mean the game run at 45 fps.

      oh I found another bug, if I fall in the water after being hit, nothing happen, the game continue without game over, I guess ut must be a glitch due to the immunity

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    4. after another try, the water bug only happen if pumpkin hit me, if amanita hit, it work

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    5. I'll take a look at it as soon as I get home... I wonder how long that glitch has been there XD. Hope it's not recent.

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    6. I did a run with the pc that is good, and it went well, I have 2 other bugs to share but have to make them happen again to be sure, but if it can help, in the first zone where you meet toadstool, if there is a sex scene you can be teleported when you get out if it, also, in the city, when you have to jump on the flying machine, if you press up when you are over the door, it teleport you to the door saying you don't have the clearance, hope it help, I will try to see if I can see why the video is fine on both computer but not on one, maybe I can install something.

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    7. I think I fixed the water glitch though I can't recreate the teleport glitches.

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  2. got to the end of the game and ended up skipping some stuff and am currently unable to go back at all.

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    1. Yes sometimes in this game, especially in the Beta stage that it is, you may not be able to return to previous locations. You can always reset the game from the menu.

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    2. At what point could you not return?

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    3. Well I noticed that too, if you enter the city zone, you can't go back, the door is a one way, not sure if there are other aera but that's the one I noticed

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    4. The City Zone, which ended up with me needing to reset the game.

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    5. And as soon as you extinguish the flames in the City, you can't go back to the other part of the City either (that was the same in the previous version)

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    6. The fire in the city, that will change. The city needs a lot of work to be finished.

      But once you enter the city you cant go back because the door is locked, on purpose. In a similar way, once you get to the caves you shouldn't be able to get back up. But these details will be added later. Now the game is under Beta testing. Hopefully most of those details will be fixed in the next Beta so that the actual game and story can make more sense.

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  3. Where do we download the beta? It's been too long since the last one and I always forget.

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    1. WHAT ARE THE ODDS!
      I swear I posted that note at the bottom before I saw your post, and in GREEN no less. hahahahaha...

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    2. Sounded kind of rude, but I'm saying I think you commented about it right after I posted it. I'm really honestly surprised that happened.

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  4. Video Player Error -1(i can not see sex animations)

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    1. -1 error code means the video "doesn't exist."
      This probably means you didn't extract the game first before running it or you moved the files around.

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    2. Had the same error and I did not move files around or run before extracting. The situation occurred when I was knocked down mid jump away from a squirrel mogi. When the squirrel girl got up to prone Vans I got the error.

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    3. You sure it's Video Player Error -1?
      Error -1 should happen anytime it can't find the video.

      If that's the case check if squirrel1.dat and squirrel2.dat are in your scenes folder. If they aren't then redownload the game.

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    4. Please let us know if your problem is fixed :)

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    5. my problem is fixed .(Sorry,I did not change folder name to scenes)

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  5. Most recent update is at 11:40PM 10/4/2015 so if you downloaded before then, you should redownload to get the glitch fix for falling in the water.

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  6. Cant move the barrel kuz this guys in the way https://gyazo.com/f8e767f71f953723d3e007a7f656e833

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    1. Hahaha didn't expect that!
      I'll fix it within 10-20 minutes. I just have to compile and upload it to the dropbox.

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    2. I saw that earlier but Voms can still climb so I didnt bother Titan with it. This has to do with enemy placement which it doesnt matter right now that much. But yeah that HR needs to be elsewhere.

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  7. Darn! I wasn't first again!!

    Awesome update! Sexy Rock Girl!!

    SLIME GIRL BLACK!!!!!!!!!~~~~~~

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  8. If you pull the barrel for chibi you start to slide to the right during the dialog

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    Replies
    1. Yes that place is glitchy. To me, if I dotn talk to Chibi and go near the fire, Chibi disappears. But it's okay for now because the city is supposed to have a different riddle so things are going to change there.

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  9. HI ATTENTION PLEASE:

    Here someone post a Demo Beta of this game and I don't like it because I PAY IT.
    Please someone report it and delete it. :(

    https://kimochi.co/

    Thank you

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    Replies
    1. Thank you very much for your purchase :).

      I'm the one who put the game on kimochi.co, but it's just the demo. In fact, the same exact demo on kimochi.co was available to everyone in the Downloads bar of our site for quite a while.

      I wont deny the demo's pretty long, but that's because the full version of the game is much longer.

      The demo doesn't have Oak's fight or sex scene or Iron or Squirrel's sex and hostage rape or Orc, or Naiad, or Pink...

      The Beta will also continually expand while the demo will never get more content.

      The reason why we have a Demo is because people need to know whether or not the game can run on their system before they decide to spend money on buying it. The reason why the demo is so substantial is because we want to let people know that our game is going to be a BIG game, so the demo is nothing in comparison.

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    2. Actually was going to announce it after talking with Veins some more. We'll make an official announcement tomorrow most likely.

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  10. I got the "Video Player Error -1" when I got hit and knocked down by a squirrel. I got hit right when I swung my wrench while standing up and then when Voms starts his decline from mid air is when the error popped up. I do have the squirrel1 through squirrel4.dat files in the scenes folder as well. I checked all the animations i had unlocked previously which included the squirrel's scene and it worked fine there. Hopefully all that makes sense and is helpful.

    Also,I'm not sure if this is intended but in 1 area of the game where 2 pumpkins are on the same roof, they are on slightly different floors. It's hard to explain what I really mean so I just took a screen shot of what I mean.

    http://imgur.com/aLiTkNG

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    1. I'm pretty sure it's the transition from gameplay to the video scene. It happens every single time I get knocked down by a squirrel and its the closest thing to me at the time. Every other scene I've encountered during gameplay has worked fine so far. I just can't hit them dang squirrels so I'm just stuck right now cause I can't get passed this section lol. Starting to annoy me

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    2. That screenshot of yours shows a small glitch and it should be fixed. Thanks for pointing it out.

      Sometimes I get the video errors as well when i play the demo. I'm sure Titan will get on it when he wakes up. I'm very pleased with how the videos work in my machine so it should be just nit-picking from now on.

      Btw, jump over the squirrels or duck and hit them.

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    3. Yea hitting the squirrels was just a problem I had cause I would never see the squirrels where I had time to duck and hit them or jump over them without getting hit by something else. I got passed that section literally the try after I posted the 2nd time.

      Overall I haven't had any problems with the videos except with the squirrels. But, it has happened every single time when I get knocked down and the squirrel is the 1 triggering the scene.

      My only gripe, which is a very small 1, is that the normal scenes seem to be just a tad slower than before and the neko hostage scene seems to be very stop and go. It doesn't seem to be smooth like the orc hostage scene. Not sure if it's meant to be like that or not and I can't remember if it seems like that during actual gameplay or if it's only when viewing it from the scene selector.

      After all that, I completely played through the game from start when the new beta went up and after getting to the end I friggin missed 1 squirrel hostage scene and I can't find it anywhere I can return to. Once I jump over the fire next to the Naiads I can't go back. Not sure if that's intentional either but it seems like it. Even after putting the fire out.

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    4. Titan will address to those problems asap. The city is still under construction so it's not fully functional yet. I hope we will have completed the city design in the next beta.

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    5. Cool, sounds good. Also about some people not being able to go back after entering the city, I found a way to go back. I think the mapping is messed up a bit. Once you enter the city, when the music transitions from the area before the city to the city music you can't go back through that door. Go into the city to where that guy says something about you making it there, go all the way left and I think that leads to the spot where you press up to enter into the city's zone where the music changes. So when you exit the city to the left it leads you back out to the area before the music change.

      Sorry if that's confusing, not the best at giving directions, especially from memory lol

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    6. Grunks can you contact us via the contact form. I need to ask you more questions.

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    7. What was fixed? The city's mapping or the squirrel Video Player Error -1? Curious and want to test it lol

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    8. I think you fixed both of those. Didn't get the video player error -1 after I downloaded the newest beta that went up a couple hours before this. And the door that lead back out from the city now goes to the first area of the city, so the sealed 1 way door into the city area. So no way back out and no squirrel error.

      But, I noticed that when a squirrel knocks you down and she's running away from you, no scene starts if she doesn't turn around. I had to sit in front of a squirrel running a wall so I could see if the video error still occurred. But no errors so far on this play through. Just making a list of some minor details for polishing down the line since none are really game breaking. One of them is actually kinda funny when I encountered it cause I don't remember seeing it when I played through the game yesterday lol

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    9. I'll increase squirrel's range as well as all of the other mogi while I'm at it. Glad everything's going alright for you.

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    10. Only thing that's going wrong for me is find the last squirrel hostage. I just can't seem to find the 1 I'm missing and I swear I've looked everywhere for it. I thought I had it unlocked before this new beta so I'm not sure where it could be. Maybe the hostage scenes that already has shown I completed them, 1 of them is the last squirrel and it isn't counting for some reason but I really don't know.

      Anyway, some small bugs I've encountered and took note of when playing through this time.
      -Pumpkins attack range is much farther when they are attacking uphill. Doesn't seem to be that way when going downhill. Not sure if it's intended but it's a small detail and it forces you to keep on your toes when fighting around uphill slopes so it doesn't really bother me.
      -I'm back with another small problem with the guy blocking the barrel and not being able to push it passed him that you fixed earlier. He can be talked to from below him. So when your trying to push the barrel off the forklift and you've already saved him, instead of pushing the barrel you'll talk to him. I had to push and hold C out of his range to be able to move the barrel. here's a screenshot of what I mean
      http://imgur.com/4qRvzyV
      -This didn't happen to me on this play through simply cause I didn't get hit. But, yesterday when I was playing and your hit while hanging from a ledge but don't move horizontally and are now facing away from the ledge you were hanging on, if you jump in the same spot without turning to face the ledge again, you can hang on nothing. I didn't get a screenshot of this to show what I mean so hopefully that makes sense to you.
      -And the last thing I encountered that literally made me go "what?". Which is actually pretty funny to me is the first time you go down close to what I think is called the river, there was a guy from a hostage scene standing in the water. Screenshotted because it was funny to me lol
      http://imgur.com/DpTXivh

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    11. Oh man... I hate small errors. They're the most annoying to fix.

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  11. I did some more testing about that video player error -13, I tried to install codec and stuff, nothing worked, still have that error, so I wondered if it happened to all mogis, and triggered amanita, and it worked, so I used the save file form my run on the good pc to unlock all the scene, so only pumpkin sex scene trigger that error, I checked the rape scene, neko and squirrel triggers it too, well I hope it can help you find what is causing that error, if you need more info, just ask,

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    1. Thanks for all the hard work. We're currently looking into it :)

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  12. It looks like the memory and the video problems have been solved! That makes my very happy and I want to thank everyone for being patient with us for the past few months and helping us out by playing and testing the game!

    Titan is working to eliminate all minor glitches and create new levels.

    Me, I just finished Stone's sprites and because we love her so much, we will add Gold in the game as well! xD

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    1. Hey I purchased the beta a while ago and was wondering how I can get the link to the download page again. Ty if you there is a reply :)

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    2. You should have been redirected automatically. Other than that i can't help you but if you wait until Titan sees your message I'm sure he will have a solution for you.

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    3. You should contact us using the contact page. It'll help us sort you out so we can ask for your e-mail and stuff like that in private.

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  13. It definitely has been a really long time since the last beta, so navigation and fighting for me was a little clunky and mind bending, but overall the elements remained the same, and it turned out beautiful. As far as gameplay goes I can't hate on anything since you guys did such a fantastic job, however there does remain a few issues that are, at least in my opinion, noteworthy
    - The Oak Boss fight has a save point before you fight her, which is great, but after the fight I'm amazed there isn't a way you can save directly after. You have to navigate your way again to find one, and if your killed your pretty much screwed and have to fight the boss over again
    - I found a lot of unfair situations in fights, like a toadstool, amanita, neko and squirrel combo all together in a single spot making it almost impossible to get through them. The enemies already are a pain in the area, but putting them in a huge cluster together take the fun out of exploring the area and more focus on trying to find car to jump safely on
    - Although i've only seen it once, the water is ridiculous, I've died numerous times trying to time my jump properly only to have a mushroom girl throw an apple and i get knocked into it; Voms can't seriously swim? What happens if there's a water level?

    I'm not hating on MoGi at all, I love this game and you guys work very hard this is money well spent :) I just feel like there's a thing or two that could be adjusted with the monster spawns and save points, but thats just my opinion other people may think differently.

    And not wanting to spoil anything, but how many MoGi do you guys plan to put into each Beta? Specifically can we get a hint as to what types of MoGi are added next like fairy or slime types? I know its a lot of hard work and time, but I just felt a little incomplete with just hostage rapes, there wasn't enough variation for Vom. Also, how come Toadstool didn't have a different variation rape she looked meaner and had a different tone, but she had the same rape as Amanita, I was thinking she may have had a slightly more aggressive rape.

    Keep up the good work guys :D

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    1. Thanks for playing the game and writing a long and detailed report! Answering questions such as these amuses me and inspires me! ^^

      1) You can check the map to find save rooms. True, after Oak there isnt one right away, but you can return to the last save and save again.

      2) The enemy placement should change in the final version. The Hit points of MoGi may change as well in the future, as the island is populated with more MoGi. What you play now is just a test and your opinion can change the game.

      3) there wont be a water level but lakes will appear on some screens, so watch out. It's part of the difficulty. Amanitas near the water are mean, but it is what it is for now. We mostly wanted to have a Beta which doesnt end up quick, so we made these few first levels a bit hard.

      4) We dont have plans or a number of MoGi that we add on each Beta. We add what we add without a fixed number in mind because we work on a variety of things at the same time. Right now Im designing Stone and Gold, both RockGirls.

      5) Toadstool was an extra MoGi. This means that it wasnt pledged or voted for and it shouldnt have been in the game at all! We will try to add as many extra MoGI as we can, if we can re-use some art which will save us time. Making original animations for characters that could have been avoided is a luxury. The game has other priorities we need to address. In a similar manner Gold would be an extra MoGi based on Stone and Pink is based on Orange's Hostage Rape. We add these extra MoGi to please our fans and to have more variety in the game. Thats why the sprites and sex scenes are almost identical. Enjoy these extra MoGi for what it is, a gift from Team Erogi!

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    2. Oh absolutely! I love the extra MoGi I'm not complaining at all, I just thought as extra MoGi even similar to the base version would have an alter animation. The different attack pattern Toadstool has vs Amanita definetly changes the tactics and approach to the MoGi. That's part of the reason I love this game, you can't simply just walk up to a MoGi and hit them you have to be strategic, like Neko for example, she pretty much waits for you to come to her and the Fairy girl can fight range and melee, so that adds that extra sense of danger and what you need to do ! The combos are annoying, but you guys definitely provide a challenge for us as players to be smart on our moves and this is more than just a "go find this, and then this platformer" . This is a lot more than just a hentai game, I can't way for more :)

      Quick question though, when you mention unlisted MoGi what do you mean? I found this game months ago before i found its campaign ended on Patreon, so I don't know the list of unlisted MoGi which is partially why I was amazed Toadstool didn't have a separate animation since I figured she was an original one. Can you provide me a link to this or tell me what MoGi are unlisted? :D

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    3. Also how do you pull up the map again I didn't see that in the controls xD forgive my retardness

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    4. On the download's page, scroll down and there's a graphic for all the MoGi. It's interactive and you can click around to see who's in the game and who's not.

      Press Pause(Default: enter) to open up the map.

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    5. It says it takes a while to load up xD but i've waited like 5-10 minutes, nothing pops up; is there an alternative?

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    6. It wont load from Cellphones, you need a PC to run it.

      Check here the image for the full list http://www.ucogi.com/MoGi.html

      I havent updated in quite a while but the black and white MoGi are not supposed to be in the game. The colored MoGi will appear as enemies, HR or Bosses.

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    7. Thanks Victor :D. Hey another question, sorry to ask so many q.q Im sure its driving you insane lol, but how many approximate bosses will there be in game. Oak we know for sure is done, and I know there's more down the line; also will there be a boss from each MoGi category? Like a fairy boss, and beast boss?

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    8. No worries, I like answering questions. It inspires me to work harder when I se people getting interested and invested in this project!

      (SPOILERS!) Voms has 6 MoGi bosses in total. That's 1 boss from each of the 5 categories but 2 of them would be FairyGirls. Right now I forget the order but Voms will fight Oak, Red, Cyclops, Golem, Succubus and Stheno. Those who follow our blog must know that due to popular demand (and Dorago's pledge), Succubus is not just 1 boss enemy but 3. So that's like 8 boss fights for Voms :)

      The other characters will also have boss fights but most of those won't have sex scenes. Not all bosses would be unique, some characters will share the same bosses.

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    9. Veins, can you explain a little more about how this Succubus boss fight? I am curious how this 3 enemies fight will work.

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    10. Secret for now. Look forward to it.

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  14. Bug report:
    -The neko rape scene freezes shortly after orgasm. Sometimes you see more or less of her after orgasm animation. Tested in gallery, don't know if this is the case in the game proper.
    -Images in the following link. First, here the fire has been extinguished but I still can't go left. Second, I had map issues throughout this run. Here you can see the map shifted to the right. Third, here the map has vanished entirely. I'm not sure if this is because I'm playing in windowed mode or what, but restarting the game was necessary to get the map back up. Fourth, elevators inside the buildings have to be jumped off of, you can't walk to the left off of them.
    http://imgur.com/a/kyx3R

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    1. - Neko loop animation needs to be fixed.
      - The fire and the lifts need fixing along with the city.
      - Titan is working on the Map right now.

      Thanks for your help!

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  15. is there a way to unlock all scenen witout restart the game new? :P

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    1. come on can someone please upload his full savegame so that i dont have to start from new?

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  16. Managed to break through the wall in the underground. Had a barrel on one side and a wagon on the other when I tried to use the lift. Images from inside the wall and where it happend. http://imgur.com/a/z6hFH

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    1. Tried the lasted build on alternative and still have that problem, but again that problem only happen to pumpkin sex scene, and neko and squirrel rape scene, all the rest work fine

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  17. ___________________________________________
    ############################################################################################
    FATAL ERROR in
    action number 1
    of Alarm Event for alarm 1
    for object obj_control:

    trying to index variable that is not an array
    ############################################################################################
    windows 10 first girl never showed just background and the silder then this error

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    1. Damn, I can't test for windows 10, but I'll try to see what I can do.

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    2. Made a new folder called Alternative in the Beta directory. You should download the files under there and see if your problem is solved. If you don't see anything then wait a couple of minutes and try again.

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    3. Darn more errors.
      Wait Dorago, I thought you said the video ran for you on most computers?

      Is computer #2 windows 10?

      I made an update to the alternative folder recently. Hopefully the problem's fixed.

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    4. well, my computer was in windows 7, like all the other, I wonderd if I go to 10 it will work, but nop, so right now it's in 10, and of course I only have that error after getting the video player error -13, and the game still work fine on the 2 other computer, I'm doing the tests on the one that don't work, to help you make the game more compatible :)

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    5. Tried the lasted build on alternative and still have that problem, but again that problem only happen to pumpkin sex scene, and neko and squirrel rape scene, all the rest work fine

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    6. After looking into it, it might be a problem with codecs being overwritten. The videos are rendered through ffdshow and it might be that KLite mega codec pack or CCCP are interfering somehow?

      Not sure, but I'm still looking into it.

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  18. Hello =D, excuseme if i are too selfish or something... I love this game but... I think its too much for a beta access, so i need to ask an approximation release date for the plebs like me... And thanks again anyway for the demo already exist.

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    1. It's hard to pinpoint where the final release will be but it won't be during 2015. We still have a lot of work ahead of us. That's all we can say right now.

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    2. doesn't matter how long it takes as long its not quited the projekt :) love this game and i see it have progress so it alright ^^

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    3. Thanks, mabey i can take a time to save some money... if i have do not have another bad month...

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  19. The new H-scene is just the mushroom chick but re-skinned and the animation is mirrored. The hostage scenes suck. Waste of time waiting.

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    1. No need to be rude.. If you read the post, the new h-scene is a mogi not voted for and was added by veins, the same for the slime hostage rape. More MoGi will give it variety which is always a good thing. :>

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    2. He is not rude, it's the truth. People paid for this thing so they are concerned in where the project is going. They are not doing this for free so of course people will give their opinion. If they don't throw more h-scenes and verity, seeing how you see entire gameplay element in first three minutes, this game will be boring as shit.

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    3. I understand people will give their opinions whether they paid for it or not, but saying "The hostage scenes suck," isn't going to make the devs create something better, and is just rude.

      Im sleeping now

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    4. I have to agree with Vongola on this. You are rude when you say "The hostage scenes suck", "people are concerned in where the project is going" and "this game will be boring as shit" without adding a helpful suggestion. (btw, if you find Voms to be boring then you will have to wait for the other characters to be released, they are faster, stronger and some can even shoot at the enemies).

      Would you prefer it if Toadstool and Pink never existed in the game at all? Because they are bonus additions to the game. They are added because I could reuse art to save time making more enemies without losing a huge amount of time from making art that is essential for the game. Toadstool and Pink were not supposed to be in the game at all! Also, not even Orange had to be in the game, but we made it as a placeholder for the HR for the "Adult Mode Off" option for the game. Accept them as a gift, or not. That is up to you.

      Now if you dont like Orc's HR.... that is something only the pledger of that scene can tell me. I followed his description as best as I could: "Forced from behind on a wall. Civilian is a fat guy with a beard and long hair". I think that HR came out pretty sweet.

      Also, this Beta was released to check the new engine since we run into trouble with memory issues. We are not obligated to release MoGi and their sex scenes in every Beta. If we were to release 5 MoGi at this point we wouldnt have much to show in our next updates because soon enough we would run out of enemies to release.

      But in any case, if you want to spawn a conversation, please also add solutions or proposals to your claim. We are always open to suggestions and many things have changed because of people here who have actually something smart to say. The mini game was different at the beginning of this project, cum scenes were added, non adult mode was added and so on (only sex scenes were originally planned. Cum scenes take as much time to be made as the sex scenes). And you know, maybe the game is taking so long because we actually listen to people like you and we try to add things that weren't meant to be originally in the game. So here is a question for you: "do we listen to our fan or do we not?"

      If you want to help, please do mention what you dislike, but also try to provide some kind of alternative as well. And thanks for your concerns, I'm sure you want this game to be good as we all do. Just have in mind that not everyone likes the same games when it comes to art and gameplay.

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    5. Something else I'd like to add on this: "If they don't throw more h-scenes and verity, seeing how you see entire gameplay element in first three minutes, this game will be boring as shit."

      The H-scenes are going to be as many as we promised. No more, not less. Oh wait, we have actually made more (such as Pink's and Toadstool's). Even though some may consider them copies of other scenes, they are still more that we were originally planned. So yes, we add H-scenes. The rest of the scenes are accounted for, and they will all be made. So I guess I fail to see your point there.

      And yes you can see the entire gameplay in 3minutes... because that is the tutorial! Don't you think that people need to know of what game they are going to buy? That is the purpose of having a demo! That way, people can play and decide if they like the gameplay or dislike it if they find it to be boring. We have a legit demo which doesnt deviate one bit from the actual game that anyone can play. If you like playing the demo then you can buy the game. If you think the demo is boring then you dont buy the game. It's not like we false advertise our game. The demo is pretty legit, so if you think "this game will be boring as shit" then you wont pay money for it, right? As you can see, I also fail to see your point there.

      If you think I talk crazy or that I'm unjust, please feel free to reply. But try to explain yourself, not just complain and point fingers. That is not productive at all.

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    6. You didn't like Orc, Toadstool or Pink?

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    7. It's a shame people don't realize how much effort, time and money it takes to develop a game. Not only that, you guys take time to actually talk to and listen to us, I can't see any other developer doing that right now. If its slow and not a huge variety of scenes, its because this is early stages; the game isn't even halfway done and people are already complaining. I could very dam well complain "God this is taking too long, we've waited since June and all we get is this?" But you keep us posted and explain the issues that happen, what more could we ask for?

      These trolls really dont get that you guys sacrifice your time and effort for this, take their opinions with a grain of salt and keep pushing forward with the fans that really do care about this. Its refreshing to see both the fans and the developers defend the game they love. And I am one of them, keep up the good work guys :)

      Also on terms of HR, if you are looking for a variety or a suggestion; why not have a strong MoGi which looks like Cacti or Stone restrain a dude with one arm and perform vaginal rape . Kind of like a choke grasp but not killing them necessarily. Just a suggestion though.

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    8. Nah we don't let stuff like that get to us. I only asked because he didn't mention Orc at all. It sounds like he didn't even see her.

      Sorry, we whored out our MoGi during the OB campaign XD. All the ones that'll be in the game have positions decided for them already, though we control the scenes for the characters that aren't Voms.and the bosses as well.

      We'll take your opinion into consideration. To be honest, I personally want rougher stuff in general.

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    9. I probably shouldn't let stuff like this get to me either, and give no attention to the hater/troll

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    10. You have to be strong, for Slimgirl Black :D

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    11. Slime Girl Black is life!

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  20. i don't mean to complain but would it be possible to create an easier difficulty with less enemy density than what we currently got. the game may be a bit to hard for some

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    Replies
    1. How long did it take for you to beat the beta or demo, whichever you got? (Excluding time it took to solve puzzles.)

      Where did you die the most?

      I still have to add difficulty settings but getting this kind of info would help.

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    2. Personally, I think slowing the shots from the mushrooms would be a good step towards easy difficulty. Having to do a jump-kick dance if they are guarded can make it slightly annoying

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    3. I think increasing the number of times you can be knocked down before making it so the escape minigame speeds up to the point it's nearly unbeatable would help make the game a bit less difficult especially when it comes to the parts where there's long stretches between save points (like after Oak)

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    4. I figure the best way to do it, would be increasing attack animation speed/projectiles for higher difficulties and increasing minigame health bar deterioration. The reverse would work or decreasing difficultly.

      Also I find the current difficulty just fine other than Oak who is a bit less unforgiving of errors. Most of the others can be "aggroed" away from the range mobs and beaten separately.

      My bias: I'm all for an easier game for those with delayed reaction times or who don't want to learn everytidbit. That said, I also think tough luck at a certain point, this kind of project will never get done if cater to K through 12 difficulty. There are enough "I am a superhero EZ games" out there.

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    5. When it comes to difficulty. I think I'll just handle it through health management.
      Harder difficulty you get knocked down more since lower health but the speed of the minigame doesn't get to ridiculous levels that fast.
      Lower difficulty you get knocked down less since you have more health and the minigame speed is at is now.

      Btw, slow projectiles are scary. We chose the speed it's at for a reason. Trust us.

      Oh also! After Oak, you can just reuse the savepoint you were at last. It's actually just right there.

      It's weird that I'm not getting e-mails for these types of replies. I need to check the blog more often.

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  21. Hello, I sent you guys an email recently concerning my lost beta access link recently, I was just wondering have you received it? I sent it to both Titan's gmail and the site contact form, but no response yet :( Did it get lost in cyperspace?

    ReplyDelete
    Replies
    1. I saw your email.. Titan will reply to you when he sees it. Sorry for the delay.

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  22. just wondering how much longer you think will it take you to finish this?
    months or years?

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    Replies
    1. I do know that I wont be able to finish all the art before March... There's still a lot to do. Then its all about adding details and programming.

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    2. doesn't matter as long u guys dont give up on the game its good so far ^^ but i would be nice if u would upload a savegame where you start befor the new update patch and not at the start from the game i formatet my computer to much in 3 months and everytime i lose my savegame and dont wana start from new :/

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  23. What link? Do I have to donate to play the beta? Because if I do, I rather not.

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    Replies
    1. Yes you need to donate to get the game/beta. Otherwise you can only play the Demo.

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  24. I might have accidently deleted the email with the newest Beta while sorting out my stuff...
    Is there a way to get it again?

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    Replies
    1. Use the contact form to give us your email or Offbeatr account, so that we can sort this out in private.

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  25. Not to be rush guys, but when's the next beta release im hyped for it :D?

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  26. does anyone remember the key to zoom in and out?

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