Saturday, September 30, 2017

A Challenging September

This month had a lot of ups and downs.

The ups:
Veins made a lot of progress on many secondary things on the art department.


- Additional menu buttons and layout.
- New NPCs (so that new players get better instructions regarding the first alley at the Docks, the farm fire, the farm key and also for a new e-weapon tutorial at the Docks.
- Environmental animations, such as seagulls, updated smoke and water reflections so that the game feels more alive.
- Animations for new interactive items such as the ENP station (gives 1ENP if you have none), wooden box explosion, ENP charger (Voms needs to shoot energy as the charger to activate a machine), machine that starts the fire in the Oak fight, and Grabbots (which are double platforms to replace the Waterbots which are single platforms).
- Plans for the upcoming levels and character interactions such as Vor and Alice's story.
- Additional level art (water tanks, water towers etc.)
- Working slowly on Alraune's HR and MoGi animations.
- The Succubus designs are almost done after talking to the guy who pledged for her.

The music guys also did a lot of good work. We have ended up having 3 music guys and 7 new tracks that will be added as new levels are made.
   
The downs:
No new levels yet. AD finished the Communications Tower exterior but the interior took him over 2 months and it's still incomplete. NR still works on the lever after Slime Girl Red (he got overwhelmed by real life situations).

Titan and Veins are having family/medical problems but they still try to do their best. Veins' mom is in the hospital... he cant animate MoGi at the moment (animation needs a lot of time and concentration) but he still works on some secondary game designs (see above) and various details while being there.

28 comments:

  1. Just do what you gotta do. As long as it gets done, I can wait. Your physical and mental health should always come first.

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  2. Thank you for the progress report, and take as much time as you guys need especially with the personal family/medical problems. I have a question about getting permanent access to beta/access to the game on release. I have no intentions of cutting off my monthly patreon payments, but am nearing the 6 month point of paying the 5 dollar pledge and was wondering if that means that I will get full access to all versions of the game, forever, since I will have paid a total of 30 dollars?? Again I have no intention of taking my pledge away any time soon but am just wondering.

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    1. Thanks :)

      Yes, according to our Patreon posts, if you pay $5 and you manage to gather $30 that way, then you are entitled to unlimited beta access and the final game. Just make sure you send a message in Patreon, just in case it slips our mind.

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  3. I praying for Veins mom to get better and for Titan to have his issues solved.
    Just asking out of curiosity, been a while since anyone asked about that shapeshifting mogi(Nude Ucogi/Alice). How are the plans for her going?

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    1. It's not my thing to get personal in this blog but yeah thanks for your wishes... although I dont think wishes can help my mom now. In any case...

      The shapeshifting MoGi is Succubus. Like I said in this blogpost, I was talking to the guy who pledged for her and the designs are almost done (on paper). She would be the most challenging MoGi to do because it needs to be done alongside Ucogi and Alice, which are characters that need special treatment. I need to start making Ucogi soon, so I hope Succubus and Ucogi can appear in an awesome beta near December if everything goes well.

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    2. I see, that's good news then. I hope we can get to see those features in december.
      But is succubus still going to be a boss like discussed in the past? Or there were any changes in plans?
      Succubus will haver her own rape when not transformed or only when in the girls forms?
      I am a bit curious about all this.

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    3. Yes, Succ will appear in a boss fight (see image above) after the city for the first time and will have a sex scene as all MoGi do. I dont want to spot this too much here in public but if you got a specific question you could send it via private message.

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    4. Thanks, sent a message on the contact us tab.

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  4. Great work guys, and thanks for the monthly updates. In my opinion, having something to show for each month is a great way of keeping up with progress. Looking forward to see more :)

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    1. I try to add an update at least once per month. It was a request by many but also shows that we are still alive and that we are still making progress, so that you know that any money we get from Patreon does not go to waste. Even if Titan has trouble now, I'm still here working non-stop. I'm surprised I did so much during last month and I will keep working until all the art is done for this game, even if Titan is a bit behind. Eventually he will program everything I made. But in the main time I have to do my job, which I do.

      Some of the other devs we have in this page havent posted anything for over 2 years and thats bad for the H-games. So, in turn, I thank you for your constant support.

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  5. How is the Patreon going guys? Is it any helpful? Do you plan to try and advertise it more? Seems to be stuck on an amount for a while.

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    1. Patreon is great. Without it we wouldnt have any funds right now, which would be disastrous. Funds are low and we are hanging from a thread but be make it. Barely. We are stuck in that amount because we dont have frequent updates, which sucks.

      Personally I try to do my part as professionally as I can. I had a break during August but I always find time to work on the game. Even as I was at the hospital looking after my mom, I had photos of the levels in my mobile phone, and a sketch book so that I wont stop working.

      Only the game itself can advertise our Patreon, so all I can do is carry on working as much as I can and hope Titan will resume his duties soon. At this rate, I can assume that without frequent updates, the H-art that is supposed to be in the game will be shown earlier in Patreon.

      Thanks for caring :)

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    2. You work hard Veins! Someone to look up too :)
      You're right and I feel since the Patreon appeal is having early access to art it's a good thing you have been working nonstop.

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  6. Aw yeah! Finally some Succubus info!

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    1. I would say more but I dont wont to spoil the game :)

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  7. Are patreon pledgers getting more info on Succubus than we get at the blog?

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    1. We dont give info in Patreon, just art and cheats.

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    2. Then do you have art preview of her there?

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    3. Yes, a while ago (on July) we posted a rough animation and draft sketches of Succ for the level 1 tier.

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    4. Will check it out, thanks

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    5. Some early designs exist in ucogis tumblr page as well.

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  8. Dude, you need to have a message saying yes or no to go back to title when you press ESC, lost my proggress a couple of times by pressing it by accident, its so annoying! GRRRR

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    1. I know, and I agree and I have made a huge document with things that needs to be fixed and that's in there for some time now. This is still a Beta, Titan will get to it eventually since the art is done.

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    2. Yeah... thats pretty annoying Veins. I had my share of progress lost because of it :(

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  9. Just got to play the new beta version and Voms mods and his new ground pound attack are very cool.
    The maps is a great addition because I used to be always lost. Thanks guys!

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    1. Thanks! I hope you enjoyed the new sub-weapons too :)

      The map can be a bit tricky to read but Im glad it helps.

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    2. I did, they gave a bit of fresh air to the gameplay. I feel the game needed it from just hitting and kicking the MoGi, good work!

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