This month I started working with the new programmer on MoGi Origins. I sent him the first things to do on the 15th of May, and we work ever since.
So far we addressed the following:
• Voms' and Ucogi's idle animations jerked a bit (fixed).
• The Tower level needed some fixing. Many improvements were made but it's not completed yet. Controlling the camera can be a bit tricky, so I made this animation trying to explain how it should work as it follows the playable character (orange box).
• Bloodstone crashed the game when she was killed, instead of transforming to another Mogi (fixed).
• The game can't have multiple languages (because of the way it was originally programmed).
• Update the Menu screen (still in development, and that's a huge task).
• When Alice faints, her attacking hair should disappear.
Everything goes well so far, and even thought is very early, I'm very pleased with how things are done. A good thing with the new programmer is that I can track how much he works.
I hope that by the end of June I would have something more concrete to show you!
Happy Summer everyone!
So we'll actually be able to see Alice naked finally?
ReplyDeleteYes! With Adult Mode On, Alice loses her clothes when she gets hit, but she covers herself using her hair. But I thought it would be a good tease (and realistic) if she appears naked while she is unconscious. And there's also a secret Nude Alice mode that can be unlocked!
DeleteCant wait to se that once its done the progress looks ever so amazing awsome work , i look forward to the next update !!!
DeleteЧувак. Закончишь игру, и больше не делай никаких игр!!!!
ReplyDelete.....
ReplyDeleteO snaps
ReplyDeletethe game will have lesbian content here?
ReplyDelete