Mogi Origins Dev Journal

Mogi Origins Dev Journal

Saturday, March 30, 2019

After the break

Team Erogi took a break during February but now we are back, refreshed and recharged. We needed some time away from the game, not only to rest but also to distance ourselves a bit, in order to see the game with fresh eyes upon our return.

There's quite a lot of fine-toothed things that our team needs to work on:

All the normal monster enemies are programmed and their sprites are fully animated. We can't however tell which MoGi allies they synergize with and which they don't, so we do need to tweak them until they feel satisfying to fight against. (For example, Rockgirl Stone used to just be immortal to attacks until she left herself open when she attacks. If you paired her with any other Mogi like Neko for instance, it didn't feel satisfying to wait for her to attack before hitting her back. After testing and discussing about her, we decided that she needs to have higher defense when she blocked, instead of being immortal.)

Troll's sex scene and Erubetie's sprites were finished recently. Only 2 Hostage scenes are remaining (Pixie, Vampire), 2 Queens (Stheno, Golem) and 4 Sex scenes (Stheno, Golem, Vampire, Blue) for Voms' timeline. Okami, Elf, Iron and Cactus will be shown in other character's timelines.


Titan's making sure the specific Keys to certain puzzles are unique. (Everything the user interacts with, modifies the savefile. We need to be extra careful about this because the gamemaker's ID system reuses IDs after some time, and this can create programing conflicts. This is the main reason why people need to restart the game from start in every beta update. And since we are planning to add more content after we finish and release Voms, that system needs to be made to take updates.)

Last but not least, Titan's making sure the final boss for Voms, feels right to play against. (She'll make you use all of your abilities and should give a very challenging fight. A lot of this work isn't directly visible, but we are working towards at least one more beta before a Voms game release.)


10 comments:

  1. Nice thats whats up guys keep at it

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  2. Glad to hear something from you again! The game seems to be close to completion. If you don't mind, I'd like to ask 2 questions:

    1) Do you think you'll manage to finish Voms' timeline before summer?
    2) Do you plan on having a cameo in Shady Lewd Kart? (it's a crossover karting game featuring characters from popular western eroge currently in dev)

    Best of luck to you two!

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    1. Finish Voms timeline before June 1st?

      I have to finish the sprites for Ucogi, Alice, Vor, Golem and Stheno. And also the remaining sex scenes (Blue, Vamp, Vamp hostage, Succ2, Golem and Stheno. Also I would need to do a few animated cut scenes. And then test everything.

      Ouch, thats's too much for 1.5 months, I better start working harder! The good thing is that Titan has finished the programming for all of Voms bosses.

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    2. When do you plan on having another beta build out? I am absolutely dying to play some new content lol! Thanks again for the amazing game!!

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    3. Im working to finish Ucogi. Once she is done, Titan will complete her programing and then we can release the newest beta. I assume that all this will be done by the end of this month.

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    4. Keep going! I'm the new one who donated $30 to you guys! I'm very excited to wait next new beta version!

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  3. Any news on the update?

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    Replies
    1. We will post something soon. Hopefully by the end of the day.

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  4. Hey, what about people who paid some $30 on offbeatr. I have lost touch with you guys and this game.

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    1. We are always here. Everyone from offbeatr will get their copy once the game is done. If you need anything, use the contact form to email us.

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