Mogi Origins Dev Journal

Mogi Origins Dev Journal

Thursday, October 6, 2016

First Patreon Goal, reached!

Thanks to our patrons, RockGirl Turquoise will be added in the game!



We created our Patreon six days ago and thanks to your support we reached our first Goal! It was a small Goal about a chibi MoGi without a sex scene. But all great things start small, right?

This was the 1st in a series of 12 milestones. Turquoise is already designed and we will try to include her in the next Beta release. We're currently working on adding some puzzles in the game. Once we are done with all that we will release the new version.

We're very happy to be making this colorful world, but we're even happier that you guys are enjoying it too! Besides Patreon, we want to thank you for your constant support, patience and even brainstorming ideas and share them with us. Each one of you has the opportunity to influence the game. Slimegirl Black and Succubus' role would not have been the same if it wasn't for your feedback.


If you want to help us further, please spread the word! The more patrons we have, the faster we will reach our next Goals. Let the world know that Team Erogi is on Patreon and makes hentai games! Here are a few links that you might like to share in various sites and social media:
1) this blog: erogi.blogspot.com
2) our Patreon: www.patreon.com/erogi
3) Patreon SFW promo video: https://youtu.be/uMXuPu5cZU8
4) Ucogi's site: www.ucogi.com
5) Ucogi's Facebook: www.facebook.com/Ucogi/
6) Ucogi's Tumblr: http://ucogi.tumblr.com/
7) use the following image!


Oh by the way, Alice will try to stop us from reaching her Nude mode, so we have to stay strong!
Thank you very much for your support! \o/

43 comments:

  1. YAY, glad to be part of it :)

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  2. Glad to hear progress is working out so well for you guys! :D Just a general question and I know I'm gonna sound derp when asking this, will the people who already paid for beta access originally still get access to future betas and the full game? I don't mind supporting to do so once more, but I'd like to know beforehand OwO

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    1. I'm also proud to say I'm donating $10 to you guys per month, you guys are def passionate about making games like these, and it's refreshing to see game developers who care very much about their fans and game, I'm very happy to be a part of the MoGi community. You guys are awesome :D!

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    2. Thank you so much!!!

      To answer your question, yes, the people who already paid for beta access originally, still get access to future betas and the full game :)

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  3. Nice one guys! I am part of the resistance that fights for Alice nudity. Sorry Alice, but I need to see your boobs and survive to tell how gorgeous they are! Keep the good work!

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    1. shhh!!! Are you mad??? You might be Anonymous, but Alice knows where I live!!!

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  4. Ow shit! *run to the hills*

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  5. If we unlock Alice Naked mode, can we have normal Alice not covering herself too during Mogi Origins story line?

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    1. That's possible but I'd rather not have Alice kill all the NPCs that see her like that! :D

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    2. Did you guys already think about how they will react to being naked? Ucogi and Alice facial expressions will change at all? Like blushing when fighting mogi and really red when next to npcs? I know Ucogi can´t cover because she have to use her hands to fight, so she has to handle the shame (that´s so sexy for ENF fans!) Will the npcs react to them? Give them clothes? It would be funny to have Alice passing them out cold or silencing them, lol

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    3. I replied to a similar question a couple of posts ago. I'm not sure how well Ucogi's expressions would look since her sprites are small for that kind of detail, but her blushing makes a lot of sense.

      The NPCs reacting to the girls health status... Interesting but I can see many issues with that idea. Apart from the programing it would require for the NPCs (which are too many!) there is also the problem of needing to have full health to appropriately talk to an NPC to get an answer. that sounds like a flawed game mechanic.

      Giving them clothes... no way the NPCs can have the same type of clothes handy. But that raises the question... can fruits replenish Ucogi's and Alice's clothes (health). The do that for Voms, Rudy and Chibi. I need to think about that!

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    4. I have a suggestion, but i dont know if thats possible to do, might ask titan. What if after they lose their clothes, the fruits just replenish their health and you can only get dressed again after finding a save room? Ucogi or Alice can saying something like having a spare of clothes on the room that they can use. So you could have a clothing bar and a health bar separately, both take damage at the same time, but one recovers with food and the on checkpoints.

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    5. It might be possible. I need to think about this but I have to let it rest for now. I'm working on other things at the moment but this is a nice idea to keep in the back of my head. thanks :)

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  6. Gonna take over the guy´s question since it´s the same theme. What is your stand on ENF? How do you feel about this fetish? I am a huge fan and I follow a lot of Kisekae comics on Deviantart about ENF, there is a big community there. Do you guys plan to work arount it during the nudity moments?

    This is a link for one of the most famous ones there, its part of the cursed underwear saga, it starts slow but picks up fast:
    http://inoueninja94kisekae.deviantart.com/art/The-Underwear-of-Luck-619267905
    What do team erogi thinks about ENF? The girl on the comics is a good girl and is pure in a sense she is a little like ucogi sometimes.

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    1. I like ENF. Ucogi's Flash games, especially St.Patricks Day is all about ENF.

      I'm not sure how deep we can explore this in MoGi Origins but we will try our best. Ucogi should blush and Alice should be angrier but that is hard show on the sprites. If there was a minigame for them (like Voms when he has sex) then we could show them in the SFW mode of the game and in their sex scenes of course.

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    2. From my understanding the only chance of having big chunks of details on ENF from your description is having the final goal at patreon. So we can have the sex animations and zooms over them to really see how they are reacting to the situations/rapes. But please, dont make Alice always angry, i know she will be pissed, but she might feel something if a mogi sucks her nipples or licks her privates. If a slime girl grows a penis and penetrates her, a natural slimy penis must feel good, doesnt it? Ucogi ashamed but enjoying it, and Alice angry but feeling it, both are really arousing to think about! Cat girl mogi can use a vibrator or those shock sticks to make them come too, the ideas are endless. What do you think?

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    3. I agree to all that. We do want variety in the game and surely, Alice and Ucogi should feel differently when girls touch her. Besides, these sex scenes will be decided by polls.

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  7. This guy has been tweeting a lot about it lately:
    https://twitter.com/jean_codas
    I follow him and he does it daily, delete the tweet and tweet again the other day so he won´t spam his timeline. Do you guys know him from anywhere?

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    1. I dont think I know him but he has my gratitude for trying. This made my day because not only he helps us but he likes what we do and he supports us in his own way.

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    2. You do know me, but not by my real name, heh.
      I am glad it made you guys happy :)
      I am trying as I can, already an offbeatr, patron and now a Mogi Preacher lol.

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    3. Thanks for your help on all fronts whoever you are! Preacher, patron.. you are on your way to sainthood! xD

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    4. *opens the oppai bible* lets all preach now!
      "Everybody loves boobs... It´s a universal language!"
      And that language shall be passed through generations by games like mogi origins! We start our advance at the first light tomorrow!
      *closes oppai bible*

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  8. Congratz on first patreon goal :D Still can't post on firefox :<

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  9. I was talking with titan earlier today. It's too soon to confirm it, but we consider having some cool additions in the game. We never forgot how many of you guys wanted some more moves for Voms.

    Check the latest image in Ucogi's tumblr (http://ucogi.tumblr.com/)

    It's a draft animation of some new attacks for Voms. We thought of adding a few power-ups that consume Energy. Voms has to find the sub-weapon and spend Energy to activate it to kill the enemies.

    What do you guys think? Is the game so far hard or easy for you? Does Voms need such abilities or he is okay as he is? I'm sure this is going to spark an interesting discussion!

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    1. It looks super cool the new moves! As far as game difficulty goes, its not too easy but its not too hard either. Honestly the only things that get kind of ridiculous is huge clusters of MoGi together, specifically when stone girls clump together and basically form a defensive wall that Voms can't exactly punch through. The Naiad girls together also prove to be a hard challenge, mainly since they get both a ranged and a pretty fast melee attack. That might be just me though. Giving Voms some small ranged and CC abilities is def a big air breather, although question of interest: Since Voms has to use energy for these attacks, is energy regenerated in a special bar or is it picked up from items?

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    2. I don't think that power attacks fit to Voms. Unless you don't give him a new tool or weapon and give an ability to switch between them.

      What about a new armour or suit for Voms which gives extra HP bar? Just like you planned for Ucogi with HP bar for clothing and normal health. So you will have ready solution for different characters.

      Maybe think about to give Voms a possibility to block Mogi attacks. During a progress one of NPC will teach Vom how to do it...

      Such power attacks would be good for Rudy as a futher upgrades.

      Anyway keep doing! I can't wait to play Ucogi.

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    3. Voms will get 2 weapon upgrades during the game. The first upgrade can be gained in the city and it unlocks Orbs lv2 and also gives the Ground Pound attack. The 2nd upgrade will obviously open Orbs lv3 and it will have the ability to repel projectiles.

      Block attacks is reserved for Ucogi. We haven't talk yet about Ucogi's secondary lifebar. We will talk about it when the time comes.

      I dont think that Voms needs a secondary lifebar (armor) because he already has the sex scenes that can esape. They give him many second chances tp carry on with the adventure.

      Now about these secondary energy attacks. In the MoGi island, as you may have suspected, there are labs and scientists that try to find new technology. The scientist there found a new type of Energy and everything (even MoGi) are linked to it. Energy Points was a big part of MoGi CardFight so it makes sense to have it as part of this game too.

      So yeah, Voms can find "batteries" here and there to charge his weapon. There also would be some kind of cartridges that fit to his weapon. Those would story-wise be components for various other purposes but they are still experimental, so they turn Voms' tool into a weapon.

      The players should use these secondary attacks once every 1 or 2 areas at most. We dont want Voms to abuse this power!

      We are considering of giving the same sub-weapons to Rudy as well. We originally wanted to have the shield as a power-up for all characters.

      Also, we can use Voms' projectiles to energize turned off machines. This can lead to a few interesting riddles.

      In short, the new weapons and the energy to use them would be power-ups. We dont want to turn Voms into a projectile god. He has to use his special powers only when it's really important.

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    4. I liked the upgrades and having them being depletable, like metal slug machine gun, for example. It adds more flavor to the game. You could stock them though, for example, have slots to store them all and change between them for use when you think its necessary, so you can keep them for mogis you think that are harder and such :)

      Answering your question, the harder parts for me are the plataforming ones with water, man... how many times did i die jumping over water... i get so pissed, lol

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    5. We lean more towards classic Castlevania type of power-ups rather than MegaMan. For the time being at least.

      The water level is a tiny part of the game. Have in mind that you can grab the ledges as you fall ;)

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  10. Let me ask something! If your patreon receives 2,200 a month and it stays up for 10 months, it will have a amount of 22k in the end, does it mean it will have unlocked the last goal?

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    1. I'm afraid not. That stretch goal is a huge task and needs a lot of work so we had to set it high on purpose. If we reach any of the goals we have to finish them, even if the amount drops. Patreon money is a number that keeps changing, it raises and it drops. So, if we reach 22k for example, we need to deliver all 20 sex scenes, even if by the time the sex scenes are finished, Patreon gives us $0.

      We picked the prices with that in mind. It's a long shot, but we wanted to be prepared in case we do reach such heights.

      Personally I would happy if/when we reach Nude Alice mode. That would be a blast! In the main time, we try to make the game as good as it can be!

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    2. having the complete game is a complete stretch, yeah. Not impossible, but hard. Nude Alice is already a acomplishment if we reach that.

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    3. The game would be complete either way. Even without Nude Alice mode. But then we would have to make a Nude Alice game! xD

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  11. If you are able to make the nude Alice level, will the dogs from the Gore in the Dark short be enemies? Also, what type of enemies will Alice be able to have sex with?

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    1. Oh you are good! I do want to add the dogs but I haven't discuss that with Titan because it's uncertain if we will ever add that mode in this game.

      There would be 3 enemies. I guess that would be a soldier, a scientist and... I'm not sure yet of the 3rd enemy, but it would be a human, not the dogs!

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  12. Yesterday I designed the pick-up items and today I'm animating the way Voms shoots them. While I'm at it, I made some fixes on Voms' and Rudy's run-cycle and I will have animate the special move of Tool Lv3. Voms' will shoot his projectiles in a kneeling position, so I have to alter his kneeling position too. Also the GUI needs to inform the player of the sub-weapon he is carrying and how many shots he has with it. And I still need to make Voms' power-up projectile animations!

    So much work! I hope that in the end, those power-ups will worth the trouble.

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    1. Hey Veins, you should post these news on your patreon man, people need to know these there, make non patreon posts there withe infos like this with one small picture or something, you need to show activity there otherwise you will lose patrons over time, just a heads up!

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  13. You are less than a hundred dollars of you next goal!

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  14. We wrote down a time schedule of the things we need to do to finish the game. If everything is done properly I would finish all the graphics by July. The good thing is that im ahead with my tasks and im only 1 mogi away from being done with November 😎

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  15. TWO DOLLARS! TWO DOLLARS! *chanting*

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